Delgwynthian Empire

The History of the Delgwynthian Empire
"Born of exile, forged in faith, tempered by war."
Flight from Laridia
The Delgwynthian Empire was not born from the ruins of Valdossar, but from the desperation of refugees fleeing the Wars of Laridia, a distant continent torn apart by centuries of conflict, magical calamities, and collapsing kingdoms.
Thousands of humans, elves, dwarves, and other peoples escaped the bloodshed, sailing across the Ethereal Ocean in search of safety. What they found was a shattered land, Valdossar, broken by divine wrath, haunted by serpent ruins, and teeming with danger.
The survivors settled in the northwestern isles, where the terrain was fertile and the serpent presence weakest. These early settlements became the seeds of a new civilization.
The Age of Settlement
The first centuries were marked by hardship. The refugees built walled towns and fortified ports, constantly defending themselves from pirates, serpent cults, and the unpredictable tides of the shattered continent.
They called their new homeland Delgwynth, after a legendary captain who led the largest fleet to safety. Over time, Delgwynth became a beacon of order and resilience, attracting more settlers and growing into a confederation of city-states.
The settlers rejected the serpent legacy, viewing the ruins as cursed. They developed a new faith, Delgwynthian Orthodoxy, a specialized version of the worship of the Dragonwright.
The Founding of the Empire
Thalor Halkries the Just, a philosopher-warrior and devout follower of the Dragonwright, united the city-states under a single banner. He declared the formation of the Delgwynthian Empire, not as a kingdom of conquest, but as a sanctuary of civilization.
Thalor established the Imperial Code, a legal system rooted in divine principles and civic duty. He founded the High Council, composed of nobles, priests, and scholars, and crowned himself Emperor with the blessing of the High Flamebearer.
Under Thalor's rule, the empire expanded across the northwestern archipelago, building roads, temples, and academies. The serpent ruins were sealed or sanctified, and the empire began to see itself as the moral counterweight to the chaos of the continent.
The Wars of the Isles
As Delgwynth grew in power, so to did the Pirate Kingdom of Kydmarra and the two clashed. These conflicts, known as the Wars of the Isles, while barely more then a cold war, lasted for centuries and were marked with a few significant battles.
Delgwynthian legions fought to bring order to the shattered lands, while its navy battled pirates and dark cults. The empire suffered setbacks, most notably the Battle of the Burning Torches, where its fleet was devastated by Kydmarra's cunning tactics.
Despite the losses on both sides, both held their ground, fortified their borders and have remained in a state of guarded acceptance if each other.
The Age of Intrigue
In recent centuries, the empire has faced internal strife. Noble houses feud, the High Council is divided, and the clergy grows increasingly political. The rise of Prince Khellek Halkries the Red, a mindmage and diabolist with Elven blood, has shaken the empire's foundations.
Khellek's dark ascension, marked by scandal, transformation, and fratricide, has ushered in a new era of surveillance, sorcery, and reform. The empire now balances tradition with transformation, struggling to maintain unity as old powers stir beneath the waves. While the Emporer, Khellek's Father still lives, there are no other Halkries heirs and so Khellek will soon be emporer.
Modern Delgwynth
The empire is a crucible of ambition, faith, and fear. It claims to be the last hope of unity, but others see it as a gilded cage, haunted by the ghosts of Laridia and the ruins of Valdossar.
Political Structure |