The History of the Curse Kingdom of Vron
Vron, the cursed and desolate land, was once the thriving northern province of the Ancient Elven Kingdom of Kael. Now, it stands as a haunting reminder of the price paid for ambition, a realm shaped by the dark magic of Arekal Mordnakon, the lich who sought to dominate the world. The land is forever marked by the Curse of Undeath, a curse that ensures no living soul can survive its borders for long. It is a realm where time moves differently, death is never far behind, and the undead walk the earth in endless torment.
The Curse of Vron: A Time of Doom
The defining feature of Vron is its curse, which dictates that no living being may set foot within its borders without facing death. When a living creature enters, they are granted 24 hours of life within Vron's borders. However, once the 24-hour mark has passed, death will take them, slowly at first, as the land leeches their vitality, until their body succumbs to the dark magic of the curse.
Yet there is one glimmer of hope: if the living leave the land before the 24 hours elapse, they may survive. But once they have crossed into Vron, they are forever marked by the curse. If they return, even years later, the curse will claim them instantly. The land remembers those who entered and will exact its final toll without hesitation.
The Ruins of Vron
Vron is mostly a land of ruins, haunted by the echoes of its glorious past. There are still a few cities that remain mostly intact, but even these show the years of neglect and decay. Among the most notable remnants are the Ruins of Grimvorne and Kekzalak, once great cities and strongholds, now twisted and corrupted by the undead.
Grimvorne, once known as Veridistan, was the capital of the province, a beacon of Elven culture and magic. In its prime, the city was a hub of art, knowledge, and power. But now, it is a decayiong hulk of what it used to be, its once-grand architecture broken overrun by the undead. The towers of Grimvorne rise like skeletal remains, their dark spires piercing the ashen sky. The streets are empty save for the shambling corpses of those who once lived here, Elves, humans, and other races, now trapped in eternal servitude to the land's curse. The whispers of long-dead inhabitants are said to echo through the city, speaking of it's fall and the rise of its eternal curse.
To the south, Kekzalak stands as another testament to Vron's tragic fate. Once a fortified military stronghold, Kekzalak was the site of numerous epic battles. Now, it is a desolate empty shell, its walls crumbled and its barracks filled with the decayed remnants of its former defenders. The air around Kekzalak is thick with necromantic energy, the magic of the undead warping the land. It is said that the once-mighty warriors who fell here rise again as skeletal soldiers, marching endlessly through the ruins in a grotesque mockery of their former glory.
These cities, now overrun by the restless dead, stand as bleak monuments to Vron's tragic past. No living beings dwell within these ruins, for the land is cursed to the core. The undead continue to roam, trapped in a never-ending cycle of death and rebirth, bound to the land and to the will of Arekal Mordnakon.
The Undead of Vron
Vron is not a place of life but a place of death. The undead legions that dominate the land are the most visible manifestation of the curse. They are the souls of the fallen, those who died in the Undead War, those who died to the twisted magic of Arekal Mordnakon, and those who perished long before, now raised from their graves by the unholy power of necromancy. These undead are not mere shades or fleeting spirits, but solid, terrifying creatures bound to the land for eternity.
The land is home to all manner of undead, from skeletons and zombies to wraiths, ghasts, and even more powerful creatures such as vampires, vampiric liches, and death knights. These beings are forever bound to the land, their souls trapped within the curse. They walk the ruins of Grimvorne and Kekzalak, their hollow eyes forever searching for something they cannot name, performing their endless duty as soldiers in Arekal's undying army.
At the heart of it all is Arekal Mordnakon, the lich who holds dominion over the land. His influence permeates Vron, warping the land itself and ensuring that the undead continue to rise. Arekal's soul is bound to Vron, and his power stretches over every corner of the province. It is his will that causes the curse to persist, his magic that keeps the undead from ever finding peace, and his dark presence that makes the land a place of eternal torment.
The Legacy of Vron
The most terrifying aspect of Vron is its eternal curse. Any living being who steps foot within its borders will be marked forever. Those who survive the 24-hour ordeal will leave with the knowledge that they have narrowly escaped a horrible fate, but they can never return. To do so would mean certain death, as the curse will claim them the moment they cross into Vron again. The land remembers, and once you have entered, there is no going back.
Vron is a place of death and undeath, where the living are unwelcome, and the dead cannot find rest. It is a place where time stands still, and the land is a twisted reflection of the life that once flourished there. The undead march through the ruins of Grimvorne and Kekzalak, bound to the land by a curse they cannot escape. Their torment is endless, and their suffering is a reflection of the eternal nature of Vron itself.
Those who dare to venture near Vron know the price they will pay. To enter the land is to risk death, but to return is to be forever lost, claimed by the curse that has shaped Vron into a realm of endless torment.
Vron's Population Breakdown
Vron, a kingdom steeped in dark sorcery and undead. The kingdom's population is completely Undead.
Capital: Grimvorne, is a sprawling, decaying near ruin. It is a place of foreboding spires, labyrinthine tunnels, and arcane laboratories where necromantic and dark sorcerous rituals are performed. The city is both awe-inspiring and terrifying, with the oppressive atmosphere.
Ruler: The Lich King Arekal Mordnakon
Vron's cities are shadows of what they were, either reanimated into war machines of undeath or lying cursed in ruin. Grimvorne reigns supreme, but every bastion or shattered city has its own dark legacy. These places are haunted not only by the dead but by the memories of what they were, shining beacons of Elven majesty now suffocating under Arekal's dominion.